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5. september 2017, 8.30-15.30, Fakulteta za elektrotehniko, Ljubljana
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17. oktober 2017, 16.15-20.15, Fakulteta za elektrotehniko, Ljubljana
Ni zapisov
ITU News: Forging paths to 5G
Avtorji: Haoulin Zhao, Dongmyun Lee, Francois Rancy, Stephen M. Blust, Sergio Buonomo, Chaesub Lee, Peter Ashwood-Smith, Giovanna Carofiglio, Marc Cohn
Novel Cross-Layer QoE-Aware Radio Resource Allocation Algorithms in Multiuser OFDMA Systems
Avtorji: Rugelj, M., Sedlar, U., Volk, M., Sterle, J., Hajdinjak, M., Kos, A.
WEB on TV: Cross-National User Study for Designing Better User Experience
Avtorji: Emilija Stojmenova, Jože Guna, Daniela Hauswirth, Roland Winkler, Manfred Ninaus and Matevž Pogačnik
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Thursday 28 November

Venue: Faculty of Electrical Engineering, Ljubljana


13:20 – 14:20 Crowd-funding & crowd-sourcing

Artur Lugmayr
14:20 – 15:20 Interactive Graph Grammar Induction
Luka Fürst
NeckVeins – An Interactive 3D Visualisation of Head Veins
Ciril Bohak, Simon Žagar, Anže Sodja, Peter Škrlj1, Uroš Mitrović, Franjo Pernuš, and Matija Marolt
Providing Accessible Multimedia Applications
Matevž Pustišek and Matevž Pogačnik
15:20 – 15:40 Coffee break
15:40 – 18:10 Self-Expression Template Method for User Interface Design in a Touch Screen Device Context
Leena Arhippainen
This workshop introduces the Self-Expression Template Method for human-computer interaction (HCI) field, and especially for designers with the user experience (UX) approach. The method has been developed for collecting user feedback and ideas for the user interface (UI) design in a touch screen tablet context. Later, it has been utilized in the different UI design cases with authentic users and UI professionals from both research and industry. This low-fidelity method is flexible, cost-effective and time-saving to be used in various participatory or co-design cases among UI development process, and it can provide lots of valuable UX based information for designers, especially in touch screen device contexts. In this workshop, participants will learn how to utilize the Self-Expression Template Method and involve users into the design process. Participants have a possibility to use the method in practice. Prior experience with low-fidelity methods is not needed. The content of the playful and creative workshop:
1) A short introduction to the method and topic
2) A creative design session using the method
3) Short presentations of the designs (Best designs will be awarded!)

10:00 – 11:00 From second screen to multi-screen and beyond

David Geerts

11:00 – 12:20

Visualization of a Deep Architecture using the Compositional Hierarchical Model

Matevž Pesek, Jože Guna, Aleš Leonardis, and Matija Marolt

Tracking the movement of participants in interactive art installations

Borut Batagelj, Bojan Klemenc, and Franc Solina

Interactive augmented reality marketing system

Jernej Bule and Peter Peer

Kinect Web Kiosk

Ciril Bohak and Matija Marolt


12:20 – 13:20 Lunch break

13:20 – 14:20 Crowd-funding & crowd-sourcing

Artur Lugmayr

14:20 – 15:20 Interactive Graph Grammar Induction

Luka Fürst

NeckVeins – An Interactive 3D Visualisation of Head Veins

Ciril Bohak, Simon Žagar, Anže Sodja, Peter Škrlj1, Uroš Mitrović, Franjo Pernuš, and Matija Marolt

Providing Accessible Multimedia Applications

Matevž Pustišek and Matevž Pogačnik

International and Cultural Issues in Interaction with Computers

Tatjana Welzer, Petra Cafnik Uludağ, Marjan Družovec, and Marko Hoelbl


15:20 – 15:40 Coffee break

15:40 – 18:10 Self-Expression Template Method for User Interface Design in a Touch Screen Device Context

Leena Arhippainen


This workshop introduces the Self-Expression Template Method for human-computer interaction (HCI) field, and especially for designers with the user experience (UX) approach. The method has been developed for collecting user feedback and ideas for the user interface (UI) design in a touch screen tablet context. Later, it has been utilized in the different UI design cases with authentic users and UI professionals from both research and industry. This low-fidelity method is flexible, cost-effective and time-saving to be used in various participatory or co-design cases among UI development process, and it can provide lots of valuable UX based information for designers, especially in touch screen device contexts. In this workshop, participants will learn how to utilize the Self-Expression Template Method and involve users into the design process. Participants have a possibility to use the method in practice. Prior experience with low-fidelity methods is not needed. The content of the playful and creative workshop:

1) A short introduction to the method and topic

2) A creative design session using the method

3) Short presentations of the designs (Best designs will be awarded!)